Mass Effect 2 Patch: Mineral Scanning Finally Improved

Bioware announced that a patch for Mass Effect 2 went live for the Xbox 360 version of the game this morning.  According to Bioware, the patch does the following:

  • Scanning for minerals has been optimized
  • Fixed an issue with marking all entries as viewed in the Journal
  • Fixed an issue relating to text and the menu screen
  • Fixed an issue relating to players starting a new game and loading a save
  • Fixed multiple issues when loading a save containing DLC when DLC isn’t present
  • Fixed an issue with ammo flashing when it can’t be picked up
  • Fixed an issue with crosshairs
  • Fixed an issue with Grunt’s Fortification power
  • Fixed an issue with enemies and cover
  • Fixed an issue where players could receive additional talent points
  • Fixed an issue where squad members would overwrite ammo powers the player had assigned them

Sounds like the patch addresses some bugs and provides some minor tweaks to improve game play.  Of most interest to me is Bioware’s assertion that the patch optimizes scanning for materials.  By optimizes, I hope they mean speeds up considerably.  Because the tedium of the scanning process was one of the main complaints in my review.  In case PC owners were wondering, Bioware indicates that they are working on a PC version of the patch and “will have details as soon as they are ready.”